Feast of Blades '13

Friday, September 13, 2013

Vanilla Skies 2.0: New SM Codex Flyer Army


Ok so since the Skies Booklet release I have always wanted to run a Vanilla Skies list made up of 3 storm ravens and 3 storm talons. I feel this book makes this list more viable. Is it my tournament army out of the gun? No but I feel it eould be competitive. So here is my version of the list....

Vanilla Skies 2000
HQ – Iron Hands
1.       Master of the Forge, auspex – 95
Troops
1.       X10 Tacticals, MM, GG – 165
2.       X5 Tacticals, Meltagun  - 80
3.       X5 Tacticals, meltagun – 80
4.       X5 Scouts, cloaks, x5 sniper rifles -70
5.       X5 Scouts, cloaks, x5 sniper rifles -70
6.       X5 Scouts, cloaks, x5 sniper rifles -70
Fast Attack
1.       Storm Talon, SH -125
2.       Storm Talon, SH -125
3.       Storm Talon, SH -125
Elite
1.       Sternguard x10, x2 Meltaguns, x4 Combi Meltas – 325
-Drop Pod
Heavy Support
1.       Storm Raven, MM -200
2.       Storm Raven, MM -200
3.       Storm Raven, MM -200
Fortification

1.       ADL, Comms relay


So first of all we go with Iron Hands for obvious reasons. It will not die on Storm Ravens/Talons is crucial if we want to run this type of list. Also the MOTF heals hull points as well as damage on a 3+ in Iron Hands with the Servo. I would want more techmarines but points dont allow it. Keeping the flyers alive is very important to this list. ADL to help get everything on turn 2 and scouts to be our units that have to start on the table and hid eon objectives. 

This list is simple. Turn one the Sternguard pod come in and combat squad out and target any enemy interceptor units, then skyfire, then scoring as well as try to get FB. They are sacraficial in the run of the game but are crucial to the success of the list as getting rid of AA needs to happen for this list to function. This unit works well since it will always come in turn one before the airplanes. I would want to fit in more but points restrict it. Also I normally would say in the new book Legion do this job better but this needs to happen turn 1, hence the podguard. Turn 2 hopefully sees all, if not most, of the interceptor stuff dead so the Storm Ravens/talons target the enemy in the same order. Then the Ravens fly around the table and drop units off turn 5 on objectives.

Its a simple list concept and if I had 3 Ravens I would run it. It does have some serious counters and would have issues with a decked out AA Tau list especially yet I could see a list like this working at least in my local meta. I wouldnt be surprised if lists like this become more popular. It isnt the best the book has to offer but I would still feel competitive running this style of list....more on this later...

Sunday, September 8, 2013

Digesting the new Space Marines from a competitive POV: First Glances


If you were to ask me a year ago what was wrong with the Vanilla Marines codex I would have told you three things. 1. Everything in it you can do better in another codex 2. Everything is cheaper the newer Marine Codex you use. 3. The Actual army lacks flavor overall. Now I would say overall I like it. The costs have been updated to match, or even go lower, than the other marine codices and Chapter tactics adds the flavor or specialization needed to give this army character. Today Army wide USR's are what gives an army flavor and use. Chapter tactics do this for us....but CT's have a little problem that needs an FAQ IMHO.

So is it me or are CT written a little poorly? Besides the questionable fact that it looks like you cant ally with a detachment of the same Tactics it seems only Ultradudes have to pick one trait as a one off lasts a turn. IF you read through the way they wrote the inter-codex ally rules they say you can ally with a army with another CT set. It also says that if you do have an army of two chapters with the same CT's they need to be in the same detachment . Its this wording that is poor and needs to be fixed but the way I read it you cant inter-ally unless its with another CT set.

So it seems they made Chapter Master's useful. Take Artificer armor, powerfist, bike, and the shield eternal and you have a 4 wound T5 2+/3++ EW model on a bike....That would be fun to explain to opponents (Yes its 245 points) Stick him in with my CS on bikes (needs libie too) and you have FNOP. Id love to roll IWND power on biomancy and explain this guy to my opponent. I plan I trying this out.

Wierdly enough it looks like they made legion of the Damned better at what sternguard use to do than Sternguard. For 145 points you get a 3++ relentless ignores cover unit with a melta gun and multi melta. Not bad. Sternguard need a pod and cost more because of it and dont have invulnerable saves. Still are they worth it? I use to run a unit of these guys for fun at tournaments quite a few years back, mostly because they made this local Tau guy crap his pants for some reason but I did win a tournament with them before.

135 point 5 man scoring bike squads (from my beat stick CM) with 2 gravy guns? Yes please. Cheap scoring bikes is huge. Especially if you combine with WS chapter tactics giving them 4/3+ jinks, hit and run, and ignore DT. +1 S to HOW is ok as well....+1 to jink really just makes Dark Angel Spooky speeder owners just cry.

Stalker doesnt look bad and its cheap. Can double its output, yes at lower BS, still its nice. AV 12/12/10 is huge when combined with cheap anti air. I was worried they would only be 11/11/10 like a rhino.

Devs cant get special weapons, nor can Command Squads? lame

Now for our micro sized Black Templar set.....sorry BT players, I was hoping for a real codex for them myself...

Well at least you dint have to take the Emp. Champ. anymore...

Anyone notice crusader squads can get a heavy weapon and a special weapon in a 5 man squad? Masters of MSU I see but mobs of 20+ models including marines with a scout shield is pretty cool. Also BT are nasty in challanges if properly done.

If you take Grimaldus you can take Cenobyte Servitors for a 6++ bubble, which is better than nothing

Still looks like a way better book. Seems like it needs a faq on a few things especially those chapter tactics. I like it...look back for some list ideas and some more digestion.....more on this later