tag:blogger.com,1999:blog-6515454463270943871.post4176508261612531902..comments2024-01-14T00:48:22.175-08:00Comments on BAALS-2-the-WAALS: List Efficiency and Optimization: How to Identify how Effective a Unit Preforms in your List/PlaystyleKevinmcd28http://www.blogger.com/profile/06915604908609700895noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-6515454463270943871.post-7272051179745725902012-05-02T18:14:04.100-07:002012-05-02T18:14:04.100-07:00My 20 point Solar Pulse has yet to kill 20 points ...My 20 point Solar Pulse has yet to kill 20 points of models...better drop it haha.aurelius9031https://www.blogger.com/profile/16079664038508685115noreply@blogger.comtag:blogger.com,1999:blog-6515454463270943871.post-76786519958207877332012-05-02T06:13:17.148-07:002012-05-02T06:13:17.148-07:00Yes Rathstar, its more of a series of a chechlist ...Yes Rathstar, its more of a series of a chechlist where you record how each unit is doing. Like for instance you have some nob biker unit that is a great distraction and can tie up your enemy till turn 4 but it ties down 500+ points. Compare that to how much it ends one arning you and if you are winning or losing while using the unit. Use these factors and determine if it is worth it to take that large point unit. But it is very possible that a unit is worth its point if it does its job well every game and never get its points back.<br /><br />For Derek a good example would be a small henchman unit of 3 guys in a razorback for grey knights. They are scoring and very low points. Say they only die in 1/3 of your games but almost always score. Since they only tie up less than 100 points they are very efficient at doing their job. Now take a tactical squad with 10 men and a missile launcher tieing up over 200 points. Yes they are more survivable but you rarely lose any models in the unit and the missile launcher you find is not killing very many things a game. This unit would be innefficient due to it tieing up so many unecessary points that could be used on something else like an annoying bike squad you could use as a distraction, or a devastator team as long range anti tankKevinmcd28https://www.blogger.com/profile/06915604908609700895noreply@blogger.comtag:blogger.com,1999:blog-6515454463270943871.post-69637797718605202272012-05-02T05:33:22.007-07:002012-05-02T05:33:22.007-07:00I think you should cover other criteria for a unit...I think you should cover other criteria for a unit doing well apart from earning it's points back. Some units have buffing effects which are useful such a blood angel priests, eldrad etc. A good example is my haemonculus. He costs 55pts and rarely (if ever) makes his points back, but joining my wyches to give then Feel No Pain and allowing wracks to be troops freeing up elites slots is worth it to me even if he never killed anything.<br /><br />Units can do more than just kill the enemy, and you touched on this when you talked about distraction units, but other unit goals need to be considered which can not into mathhammer, such as scoring, objective contesting. Therefore as well as making sure you weapon loadout is balanced to deal with mech and infantry there needs to be a balance of unit roles even if the mathhammer kill ratio score goes down a bit.<br /><br />RathstarRathstarhttps://www.blogger.com/profile/08799690336241322474noreply@blogger.comtag:blogger.com,1999:blog-6515454463270943871.post-980779543113896922012-05-02T04:43:27.212-07:002012-05-02T04:43:27.212-07:00Would you mind delving a little deeper into the to...Would you mind delving a little deeper into the toes of roles you described above? If possible a description of each with examples from a couple codex ( say SM and IG) <br /> disruption, scoring, counter assault, contesting, anti-tank, anti-infantry, long range support etc..<br /><br />I'm an older payer that doesn't get in as many games as I would like. But I need to make changes to the way I pay and what you described above sounds interesting. I just need a little more. I hope you don't mindDerek Bhttps://www.blogger.com/profile/16027956048483772125noreply@blogger.com