tag:blogger.com,1999:blog-6515454463270943871.post4557168598596494587..comments2024-01-14T00:48:22.175-08:00Comments on BAALS-2-the-WAALS: A way to fix killpoints (as well as other good mission ideas)Kevinmcd28http://www.blogger.com/profile/06915604908609700895noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-6515454463270943871.post-68676848799492340852010-09-01T19:20:19.503-07:002010-09-01T19:20:19.503-07:00Your first idea is just easier to count victory po...Your first idea is just easier to count victory points except that a 35 point drop pod is still worth the same as a 145 point unit. A better mesh would probably be 50 and round up so 1-50 is 1 point, 51-100 is 2, etc. Still holds the counter balance about to many units compared to the objective missions.<br /><br />Second one is just a not a good idea since things can be taken in different slots in many armies. Now my tervigon not only is scoring but worth 1/4 the kill points. Probably not messing well with the assigned points cost.eriochromehttps://www.blogger.com/profile/10377904099582258296noreply@blogger.comtag:blogger.com,1999:blog-6515454463270943871.post-79132318012410535612010-09-01T16:14:06.961-07:002010-09-01T16:14:06.961-07:00@Tabletop Fix I disagree, then someone could just ...@Tabletop Fix I disagree, then someone could just win by keeping things in reserve and hiding without killing a single unit while you basicly screw over all non 5th overpriced dex's and basicly marine players everywhereKevinmcd28https://www.blogger.com/profile/06915604908609700895noreply@blogger.comtag:blogger.com,1999:blog-6515454463270943871.post-16400989365060329112010-09-01T16:03:41.560-07:002010-09-01T16:03:41.560-07:00I like a system in which you get the killpoints fo...I like a system in which you get the killpoints for your own surviving units. For example, an Imperial Guard with 18 KP fights a Marine unit with 8 KP.<br /><br />If the Marine-player kills 8 KP and loses 4 KP, then the outcome would be 14 for the IG (4 kills, 10 survivors) vs. 12 for the Marine (8 kills, 4 survivors) and the IG wins despite having killed less units (but more percentage of the enemy army, i.e. 50% vs. 44.5%).<br /><br />I think that's a fairer way to determine the success of an army. ANd people have to kill stuff, no matter what, because for every unit the MArines lose in the example above, they have to kill 2.25 enemy units.Tabletop Fixhttps://www.blogger.com/profile/12421763824037425323noreply@blogger.com