Sunday, May 6, 2012
6th Edition Rumors: Return of Overwatch/Assaulting from Deepstrike and consolidating into another combat!?!?
Now I am not much of a rumor poster, mostly just a speculator, but I feel once all of the details on 6th get out we will start to like the edition more. Right now all of the rumors are getting a ton of hate since this newer edition sounds wayyy different to 5th edition...but fear not my friends. If we do get 40k "stand and shoot back" aka overwatch, as well as assaults off of the deepstrike and the infamous consolidate into another combat I can say the berserker armies will rule again. (Hello Pod assault armies!)
Personally this is very exciting...besides if random charging is anything like fantasy your charge range goes from 6" to 2D6"............just saying...Also the ability for vehicles to now die if you happen to shake it 3 times (or 4) is so much better....combined with lowered cover saves.....are vehicles not that useful anymore?
All I am saying if you were planning on doing a drop pod assault army......you probably are playing the odds....or even a drop pod dread army. Good call Jawaballs......
via Grant of Faeit 212 (Give them a look, great blog, always full of rumors and news before many get them)Cheers gentlemen!
I know all of these rumors sound bloody ridiculous but they may not be bad for the game at all. I have been chatting with the source for my documents, we both feel that based off of the csm codex that assaults off of consolidation will be back as well as possibly off the bloody deep strike. This is not only backed up by the fact that they are "nerfing" assault range, but also because of 2 special rules.
Mates say hello to bloody "snap fire" and the return of overwatch.
Snap fire - allows a unit to shoot at an attacking unit at bs 1 prior to being assaulted.
Also mates, since I'm posting I may as well add a snippet or two more to the firestorm...
Rhino's have 3 hull points, Landraiders and the defiler have 4. Any damage chart result other than wrecked or explodes will take 1 hull point away.
HQ's can now challenge each other just like in fantasy. This must be accepted by opponent or is played normal. HQ that wins, wins the assault for his unit.
Chaos units that kill a unit get to roll on a chart for gifts from a chaos lord very similar to the power from pain rule that Phil gave to DE.
Thousand sons are still relentless and still have ap 3 bolters.